Kling
Kling Avatar & Motion pairs audio-driven portrait animation with reference-based motion transfer. AI Avatar turns a still portrait and audio track into a lifelike talking head, while 2.6 Motion Control transfers motion from a reference video onto a new character.
This family focuses on character-centric video where identity and motion are controlled separately. Kling AI Avatar accepts a portrait image and an audio file, then animates the face with synchronized lip movement, natural blinks, and subtle head sway in Standard or Pro quality. Kling 2.6 Motion Control takes a character reference image and a motion reference video, producing a new clip where the character mimics the reference motion while preserving its own appearance. Together they cover the two most common avatar workflows: talking-head generation and motion retargeting.
| Variant | Description |
|---|---|
| Kling AI Avatar | Audio-driven portrait animation with lip sync, Standard and Pro tiers. |
| Kling 2.6 Motion Control | Transfer motion from a reference video onto a new character image. |
Higher quality tiers generally offer better detail and consistency, but require more credits and generation time.
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