3 Models Available
Bring any photo or illustration to life. Upload an image and let AI generate natural motion, camera movements, and cinematic effects.
Kling
Kling 3.0 is the best model on Martini for animating images that contain people. Its Pro tier generates the most natural facial expressions, body movement, and hair physics of any image-to-video model. Two tiers are available: Standard for fast iteration and Pro for delivery-grade output. The quality gap on human faces is dramatic — Pro handles the micro-expressions (blinking rhythm, mouth corners lifting, subtle head tilts) that make the difference between "obviously AI" and "wait, is that real?" For landscapes and objects without people, Standard is perfectly sufficient.
ByteDance
Seedance 2.0 by ByteDance is optimized for dramatic, high-energy image animations — the kind of dynamic action that Kling 3.0 handles competently but Seedance handles exceptionally. Capes billowing, swords swinging, particles exploding, environmental destruction: Seedance turns these into fluid, cinematic clips. The model offers three tiers: Fast for rapid motion exploration, Standard for publishable quality, and Seedance 2 Pro for maximum detail. It supports 6 aspect ratios including 21:9 ultra-widescreen, and works with both image-to-video and text-to-video. The Omni Pro variant additionally supports video-to-video and reference images for even more control.
Luma
Luma Ray 2 is the specialist for camera-driven image animation on Martini. While Kling 3.0 excels at moving subjects (people, objects), Ray 2 excels at moving the camera — producing smooth dollies, orbits, zooms, and pans that feel like a real cinematographer's work rather than digital effects. It also adds a distinctive filmic quality (natural grain, cinematic color grading) that other models don't replicate. Ray 2 offers three resolution tiers (540p, 720p, 1080p) for 5-second clips, with output detail and render time scaling up at each step. The lighter Ray Flash 2 variant generates at 540p faster than full Ray 2 — useful for testing camera angles before committing to a high-resolution final render.